You will never catch Apple releasing one of their hot products for Windows Phone, nor Sony bringing their games to the Xbox 360. They look at the big MS publishing games and bringing Xbox Live to iOS and they see a company that doesn’t believe in its own mobile platform. But you know, not everyone understands Microsoft’s divisive nature. There are exactly two Xbox Windows Phone 8 games after two months of the new OS’s availability.ĭon’t think this is the end of days for Windows Phone or that I’m ready to jump ship over Microsoft’s mixed signals.We got no new Xbox games for two weeks within the last two months.Microsoft doesn’t just throw money at big developers to get them to bring big name games to WP even though they could afford it a thousand times over.We still don’t have a mobile (and exclusive) Halo or Forza game (two of Microsoft’s strongest console game brands).They’re just concerned with turning a profit for their divisions rather than helping out a floundering mobile division. So the situation is that many portions of Microsoft simply don’t care whether Windows Phone lives or dies. In fact, even within a team employees actually compete with each other in various ways, but that’s a story for another day. These teams have little incentive to cooperate with each other when they’re not forced to do so by senior management. In case you didn’t know, Microsoft is comprised of multiple teams housed in separate buildings, each one responsible for its own little niche in the company’s business. Make no mistake Wordament popping up on iOS with Xbox Live Achievements is a vote of no confidence in the Windows Phone platform from someone at Microsoft. Why else would an average Joe give up the iPhone he already owns hundreds of games on and throw in with Microsoft? MS, I find your lack of faith disturbing For Microsoft’s scrappy little mobile OS to win over new users, it needs features, apps, and games that those users can’t get anywhere else. Android and iPhone have a huge lead, both in market share and the public mindset, which makes it hard for Windows Phone to compete on even ground. For them, every little thing that makes Windows Phone look better is a curse instead of a blessing.īut let’s remember that Windows Phone continues to be an underdog platform. And let’s face it Windows Phone exclusivity is bad for some people: iPhone and Android users who have no plans to switch to WP and don’t want to be incentivized to make that switch. Now, every time we complain about the loss of an exclusive, somebody hops in and responds that they hate exclusivity and that Windows Phone doesn’t need exclusive apps and games. Hopefully Wordament is proof of a new stance on that well-liked feature from Microsoft. That’s why Playstation 3 and PC players can enjoy Portal 2 together, but Xbox 360 players cannot. On the Xbox 360, Microsoft has long opposed cross-platform multiplayer of any kind, even when developers wanted it. A fair chunk of Wordament’s appeal is seeing so many other players sharing the same experience and comparing your own results against theirs. The ability to play the same game simultaneously with non-WP friends is alluring. Now, I can’t rally against this feature because if you’re going to port Wordament, of course you want everyone to play against each other. Presumably, stats and rankings carry over as well. Existing Wordament players who sign in on an iPhone or iPad will see all of their existing Xbox Live Friends and frenemies. iOS players compete against Windows Phone and Windows 8 players in real-time, trying to find as many words as possible during each round. Wordament is also the first Xbox Live game with cross-platform multiplayer.
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